glasskeymods: (Default)
【 glass key mods 】 ([personal profile] glasskeymods) wrote2015-06-22 08:25 pm
Entry tags:

【 roles 】

roles
NAVIGATION
PREMISE
RULES
FAQS
MOD CONTACT
RESERVES
APPLICATION
TAKEN
PLAYER CONTACT
HIATUS & DROPS
NPCS
ROLES
LOCATIONS
OPEN SEASON
DEATH
CALENDAR
ACTIVITY CHECK
GODFATHER FAVORS
WELCOME INFORMATION
FORMS

MAIN COMM
LOG COMM
OOC COMM
MEME COMM
justice roles  
MEDICAL: Only open to characters who are in the medical field within their canon. These are doctors, nurses, healers, and so on. They are not affiliated with either family and will serve anyone who walks through their doors. They are free to have a loyalty to either family (of which they will be paid handsomely), or report suspicious injuries to the GPF. Added to their inventory: lab coat, scrubs.

LAW: Only open to characters who are in the law/justice field within their canon. These are lawyers (of any kind) who have a knowledge of how things work and operate in a court of law. They can be corrupt or not, this will be up to the player. If they ally themselves with a particular family, it would be in their best interest to keep silent on the matter. Added to their inventory: briefcase, proper court attire.

POLICE OFFICER: This is open to characters who have a good sense of judgment and want to do the right thing to keep others protected. Normal police work will be requested of them up to and including parking tickets, walking the beat, drinking old coffee. Added to their inventory: police uniform & badge, hand gun.

PRIVATE INVESTIGATOR: These characters work very closely with the GPF and house spies within the ranks. They investigate not only both sides of the family but people within the force, too. After all, one never knows where betrayal may lurk. Added to their inventory: digital camera, tazer.

SPY: Chosen for their great knack for stealth, spies are sent into the lower ranks of both families to gain information that can help take them down. If they're not careful, they will be caught by a family member and punished severely by family leaders. Added to their inventory: disguise kit, a randomly chosen weapon (as given by mods).

ENFORCER: This is for characters who seek justice, but on their own terms. They don't align with one family or the other and never will, but they don't believe the justice system isn't without corruption. They are vigilantes in the basic sense of the word and take matters into their own hands. Added to their inventory: hand gun, coded directions to their secret base.

ENTERTAINMENT: Because everyone needs a little fun. This type of entertainment is the adult kind and can be anything from a stripper, to escort, to hustler, to erotic masseuse. Those who work here fall under Ms. Jezebel's jurisdiction first and foremost, and she is usually left alone by the GPF. The roles that fall under here are of a sexual nature. Inventory additions vary on what exact role the character has.
crime roles  
ASSASSIN: Characters given this role are exceptional at picking off their targets with great aim or genius luck. Clean or messy, it doesn't matter as long as the job is done. In order to have this role, characters must kill or otherwise face punishment and demotion. Added to their inventory: a randomly chosen weapon (as given by mods), tactical gear.

BODYGUARD: These positions are for the strong and willing. They will be protecting the elite of their family and expected to lay down their lives for the one they protect. If they fail, their punishments are quite severe. Added to their inventory: a randomly chosen weapon (as given by mods), a uniform.

CLEANERS: While this isn't the most glamorous job, someone has to do it. Characters who are inexperienced and want to work up through the ranks by deeds will be placed here. They clean up crime scenes of all types, including murders. This involves dealing with blood, bits, bodies, etc. Added to their inventory: cleaning supplies, uniform.

DRUG TRAFFICKING: Characters here will be in charge of moving drugs through the proper channels or even selling it themselves. Drugs are recreational and everybody's doing it, so there's always a need for it. Added to their inventory: a weight scale, a hand gun.

ENFORCER: Characters in this position will be in charge of enforcing rules within their families. Sometimes people step out of line and need to get punished for it. They're also the ones to call when someone who shouldn't be starts encroaching on their turf. They are natural leaders and don't mind making hard decisions when the time calls for it. Added to their inventory: a randomly chosen weapon (as given by the mods), tactical gear.

FENCE: Those characters who are good at being sneaky and want to make a profit are suited to this job. Fences are the ones who pilfer goods and in turn sell them on the black market to make a profit. Added to their inventory: a key to a storage locker containing their first bit of goods to sell and a list of buyers eager to buy their wares.

TECHNOLOGY: Characters who fall under here know their way around all sorts of tech. They can be hackers, money launderers, weapons experts, and so on. In canon they can have a minor skill in this area and be taught more in game. Inventory additions vary on what exact role the character has.

GAMBLING COORDINATOR: These characters know how to wheel, deal, and get people out of their money quicker than anything. They work for the large circuit of casinos and back hall gambling rings. Characters who work within this bracket will eventually have a hand in running something that will open in game at a later date. Added to their inventory: a uniform, a deck of cards.

SPY: Chosen for their great knack for stealth, spies are sent into the ranks of the police force to gain information that can help take them down. Or they will infiltrate the ranks of the opposing family. If they're not careful, they will be caught and punished according to city law or however the opposing family likes. Should they manage to have their crimes lifted by a family lawyer or given back, they will receive additional punishment once returned to their family. Added to their inventory: disguise kit, a randomly chosen weapon (as given by mods).

ENTERTAINMENT: Because everyone needs a little fun. This type of entertainment is the adult kind and can be anything from a stripper, to escort, to hustler, to erotic masseuse. Those who work here fall under Ms. Jezebel's jurisdiction first and foremost, and she is usually left alone by the GPF. The roles that fall under here are of a sexual nature. Inventory additions vary on what exact role the character has.